The most inspiring game of 2020! For a martial arts game played by four people, 400,000 players booked it before selling it.
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Hi everyone, this is a serious game, I am a serious brother. The latest Chinese martial arts tour "Simulation Rivers and Lakes" was not sold, attracting the attention of more than 460,000 players. Players who take part in public tests usually give positive reviews and are surprised by their game design. You should know that in the domestic martial arts tourism market, it is not uncommon to harvest "leak" players with "dog head" sentiments with martial arts feelings. In the development in recent years, there have even been some magic martial arts mobile games that "left foot up to the sky, right foot up to the sky". Few good works make people stand out. Wood, rice, oil, salt, sauce, vinegar, tea, these too hard-core martial arts lakes and lakes, will appear in front of most people, such as a freehand picture of a man walking on rivers and lakes in the sunset, or "monthly" In the full night, the two masters fought on the top of the Forbidden City. However, in "Simulation of Rivers and Lakes", the enthusiasm of players is severely suppressed, forcing some players to have a deep understanding of "Mom, I will never step into rivers and lakes". The reason is that the protagonist's background in the newly built village is an unknown little man who does odd jobs to earn living expenses and weapons materials. As a result, he became the school leader for no reason. When players think that they can join Huashan Sword as a leader, meet various female warriors, become famous heroes around the world, and reach the pinnacle of life. Unexpectedly, his denomination owed a huge debt of 30,000 pounds, and the leader of the previous generation died in a mysterious way, which made his disciples feel awkward and useless. From Meng to the new leader, the team members have to run for money every day! In order to ensure that the disciples are not hungry or cold, players even sneak into Xinshou Village to fetch water. When the NPC hits two more pots of water, they will roll their eyes. When I met a foreign caravan on the way out, I thought I could trigger this magic task. I never thought that even if I bribe 50 yuan, you cannot afford the cheapest martial arts cheats. I was really overwhelmed by the debt collection task and even led a group of disciples down the mountain to collect protection fees. The stubborn experience in the rivers and lakes gave "Simulating Rivers and Lakes" full of human touch. It allows players to experience the real life of a knight who survives in the wilderness and the plight of a worthless hero Han. Alive and tired. Why has the rich woman in the game not yet appeared? Create a new battle system with multiple branch plot options! As far as the specific rules of the game are concerned, the battle system of "Simulation Rivers" has caused a lot of discussion among players. Different from the general martial arts loop fighting mode, this game combines automatic fighting and manual suppression techniques. On the one hand, it reduces the player's operating burden and can be operated with one hand in a vertical screen condition. On the other hand, it increases the randomness of player battles. Due to the hatred of AI and the speed of release of actions, different results can occur in the same battle. However, too much randomness and ambiguous artificial intelligence fighting mechanisms also caused players to capsize at an unsuspecting moment, attracting many bad reviews for "Simulation Rivers". To be honest, if this studio sticks to tradition, maybe players' attention will increase by more than 30%, but I still believe in their innovative spirit! In the increasingly impetuous mobile game market, automatic fighting has become the standard for RPG games. Even if "Simulation of the Rivers" introduces a turn-based game method, a large number of users will definitely choose automatic combat. It is best to design publicly on the premise of automatic combat. Although the current gameplay feels a little awkward for players, it also allows more people to see their courage to innovate. The problem lies in the category of artificial intelligence algorithms that can be repaired. Back to the "Simulation of the Rivers and Lakes" game itself, although its current kick-off rate is only about one-third, the player is idle at the end of the game. However, from the introduction of the game, there will be many careers and endings to choose from in the future. In addition, in the random events of the current game, players can already make some unconventional choices when solving the problem, just like the stealing and robbery options mentioned by the brother, this will affect the subsequent events of the game, so the plot
The most inspiring team of 2020! According to an official statement, "Simulation of the Rivers and Lakes" was originally developed by only two people (an artist and planner, and a programmer). Early games did want to use turn-based games, but this proposal was overturned one year after development because it was very similar to its own Han Family. The following year, the team expanded to four people, adding one or two informal interns. This led to the expansion of the fighting method and worldview under the original text plot and the simulated operation plot, and finally gave birth to the current game. The "Unlimited Rivers" test was an accident because the Chinese squirrel did not apply for the version number of the game, so it only wanted to conduct a low-key internal test of 1,000 people. As a result, they had to start an unlimited number of tests ahead of time, due to errors in the docking operation and power generation verbally advertised by players. We should know that if the competitor releases "XX Jianghu" or "Simulation xx" in front of Chinese squirrels according to this book, the efforts of these four designers for two years will be lost. Therefore, I want to call them the most inspiring team of 2020, whether it be from the courage to open an unlimited number of tests, or the difficult resume of four people traveling alone. I have something to say: In addition to the recreational value of recreational decompression, domestic players' martial arts games are also our spiritual and free spirit. In recent years, in the context of the martial arts mobile game market, "martial arts have their own magic", "Simulation Rivers and Lakes" has thus embarked on the road of "macho". Retelling "chivalry" games is extremely difficult. I hope they can get the release number as soon as possible. A serious question: How much do you think it costs to be a great warrior at least every day?
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